I’m excited to share this release with you, because it has some amazing improvements. Here are my top 3 new features:

  1. Visibility control of Linked Models. Basically, you can now turn individual models on and off like you would in Glue or Navisworks, and you can override colours! Those colour overrides can be saved into a viewpoint or issue. This is a massive enhancement.
  2. Phases Support like Revit. There are some really nice visual effects possible, now that Revizto can show you Existing and subsequent phases, along with various phase filters. This opens up a range of new possibilities for sharing and discussing work in and around existing buildings. You can now ‘markup’ a demolition phase directly in the model, and assign issues to get items resolved quicker.
  3. Clickable Links on Sheets. For sheets you export from Revit, you can now immediately jump to the related views by using the view symbol hyperlink, just like you would in Revit.

As you can see, the integration with Revit is getting tighter. This means Revizto is now even stronger for fully in-house review workflows, like model review and drawing markup within an Architectural firm. Of course, Revizto remains my favourite way to handle coordination for large multi-discipline teams, whether that be design coordination or services coordination tasks.

This image shows how you use the new Objects dialog to select ‘Links’ and then override the colours and visibility of each linked model:

What’s new in Revizto 4.4 release:
– Ability to color code links, categories and levels. New “Objects” dialog.
Visibility control of linked models and individual objects.
Phases support from Revit.
– Tag management system for the Issue Tracker.
– Clickable links on sheets.
– Console app for getting XLS reports from the Issue Tracker.
– Ability to attach new file formats to issues. The complete list of supported formats: pdf, txt, csv, xls, xlsx, doc, docx, jpg, png.
– Interface improvement. 3D tab: reconfigured toolbar.
– Brand new installer. Minor updates will come through as patches, containing only the differences and therefore being much less in size.
– Rhino support (direct plugin in Rhino).

Here is a direct link to the release build, or you can download from here:

https://storage.googleapis.com/builds.revizto.com/MSI/Revizto(x64)-4.4.39337.msi

Here is the release video, which goes over the new features:

While I’m at it, here are the resources from my BILT session on Revizto, which included a preview of 4.4:

BILTANZ2017 Revizto Handout

BILTANZ2017 Revizto Presentation

BILTANZ2017 Keynote Presentation

Good Revit Content management does not come immediately or without forethought. Unifi are giving you another chance to review some best-practice content management principles at an upcoming webinar. It should be very interesting to hear about some of the productivity and functionality improvements that are becoming available to allow you to manage your BIM content more effectively.


Update:


Register at this link

Here are some of the things that will be discussed:

  • Hidden power of saved searches
  • Batch tag editing
  • Batch Inserting
  • Schedule / Details / System families support
  • “Clone” wars – Cloning or copying content from 3rd parties
  • Multi-format support sneak peek!
  • Customize your UNIFI experience
  • Stump the pros – trying to do something unique with UNIFI? ask away and they will answer your questions live…

You can send in a suggestion at support@unifilabs.com

More about Unifi at this link

Sometimes you will want to duplicate a Revizto project, perhaps for archive or testing purposes, or to re-share it with a new team. This post shows you how to do it quickly and properly.

Here’s how:

  1. Start Revizto
  2. Load Full Cache by clicking Edit, then the yellow hamburger:
  3. Double-click to Open the Project
  4. Click Project and Save As
  5. Give it a new name
  6. If you want it to be a cloud project, you now need to Sync it to the cloud now. Currently it is just stored on your machine and the issue ids will not have populated. Just press Share, and then hit the Upload button at the bottom of that screen

That’s it, you now have a full copy of all 2D, 3D and issue information from the original Revizto project. You will have to invite new users to this project if you want them to be able to collaborate. Your existing project and users will be unaffected.

Archvision have a new beta 3D RPC creator service available. You can upload a 3D file and the service will generate a 3D RPC. Place this in the correct location, and you can use that RPC directly in Revit.

Prepare an obj file following these steps.

  1. Just head over to http://labs.archvision.com/ and login with your Archvision account details.
  2. Then you should be able to access the ‘Creator’ at https://creator.archvision.com/
  3. Hit Create RPC
  4. Fill out the fields and hit Create

There are a few more steps from here, but I will refer you to this page that will give you more details.

Basically, you will need to consider the detail and quality of your content, as well as its purpose. Do I have highly detailed content that I want to render? The above will likely be quicker than modelling in vanilla Revit family geometry, and the result will be lightweight. However, aside from overall size it will be more difficult to handle any kind of parametric modification of the content.

Design is a funny thing. The word itself carries a certain weight, it is somehow deliberate and exciting at the same time. Yet, so often design is let down by the poor translation or communication of ideas. You may have an excellent ‘design’ in your mind, but displaying or presenting that to a client is an entirely different matter. Every designer faces the same challenge of communicating their design ideas in a thoroughly engaging way: whether the communication be to their clients, other stakeholders or even as part of their own internal design process.

This is a site about Revit, but this article is about discovering new possibilities, new ways to express your design, new ways to add context, realism and reality. It is also about a powerful piece of software called Lumion a design communication tool that I personally use and have used for quite a few years. Thecombination of Revit and Lumion give architects a complete toolkit for modeling, understanding, sharing, adjusting and presenting their design.

So, what is Lumion? Recently, I was speaking to the Chief Operating Officer of Act3D, (the parent company of Lumion), Roger Hammond. He told a me a very heartening story about the development of this piece of software…

Often we don’t immediately recognise the full potential of a new, beautiful idea. Roger describes that Lumion was initially designed to be a powerful presentation tool, but Architects soon discovered that it can also shift the way they design in very positive ways. He describes how a new user of Lumion can easily get comfortable with the basic concepts of the software, even those who are not ‘technical’ or especially comfortable with computers. Yet, once they start using Lumion, they get to grips with it easily and quickly learn to iterate design changes and brief clients more rapidly and smoothly. Lumion gives a certain realism and context to your design that can assist you to modify and improve the design internally, before it is even time to present it to anyone.

We often become so used to a way of working that we almost feel like there is no other way, or that perhaps we already have the best way. Yet, if that were true, innovation would not be a reality. Sometime, disruption is necessary. So if you have an established way of designing and communicating, take this opportunity to reevaluate as I review Lumion.

The user interface itself is nice and clean and easy to read and understand. As someone used to complicated programs like Revit and AutoCAD, this is a welcome breath of fresh air to me. Rather than present you with an overwhelming and detailed set of buttons, Lumion allows you to progress your digital presentation in stages, from Building to Materials and Lighting and Presenting and so on.

Lumion – A User Interface For Designers

In this way, the development of your design and your presentation output can be very logical and layered. You can import your design from a variety of different programs and platforms (like Sketchup and ArchiCAD, not just Revit), and once imported you can add people, trees, and soft and hard landscaping. You can sculpt the site topography and add water and grass areas. Once you feelcomfortable, you can dig deeper, modify lighting, adjust materials, add special effects, work on camera angles…

And finally, you can display your design in some truly simple yet beautiful and intuitive ways. The key thing is not to be afraid. You can’t break things in Lumion, it is not a imposing or complicated environment. Navigation is straightforward, nothing is very complicated. As you use it, extra functionality will reveal itself. It is a tool that has been built for designers, and its development has been shaped by their feedback. Roger recalls that it is not uncommon for users to say that Lumion has changed my business”, and there are plenty of ‘wow’ moments. For example you can add the ocean to your scene with just one click…

We have experienced this realisation at Virtual Built. Recently, we have been demonstrating Virtual Reality tools to our clients. However, in some programs it can be difficult to populate a scene quickly and then output to a suitable VR platform. This is not the case in Lumion, as the included content means you can get upandrunning quickly. If you have a few basic building models, you can add site context and a few nice little details like a truck or a crane to create a site utilisation model, and then output to a number of different VR panoramic formats.

I have been using Lumion over a number of years and different versions, so I was excited to see theupdates and new features available in Lumion 7. The major new features are listed below, and we will dig into each feature and uncover the new opportunities they present.

Lumion 7 New Features
OpenStreetMap (OSM) is an online resource that stores 3D building models along with map information like roads and water areas. In the past, I have used many methods to try to get a locality plan or model created, and it can be quite clunky and challenging. However, in Lumion 7, this is now completely automated. Using the OpenStreetMap import, in just a few minutes you can have a realistic map in Lumion to locate your building models, and it will even have adjacent 3D building models as well! It will automatically ‘cut out’ your own building model from the OSM data. The OSM function in Lumion 7 is still Beta functionality, but it can already be very useful to quickly add context or a background to your design.

To get started with OSM in Lumion, just:

  1. Start Landscape mode (left side flyout menu) and turn the OSM switch ‘On’

    OpenStreetMap Switch
  2. Click the Longitude / Latitude area to bring up a searchable map
  3. Search for your location

    Location Search
  4. Set the import Range and press Download

Tip: hold Shift + Spacebar and use arrow keys to move quickly on large sites

Check out this page for more information on OpenStreetMap and Lumion.

New Features for Weathering and Foliage
Building models sometimes appear ‘flat’ due to the way various platforms handle materials. However, in Lumion 7 you can now remove the coldness of computergenerated imagery by seeking out edges, roughness and other properties of natural materials to make them look like they’ve been around a while. My associate here at Virtual Built, Michael Clothier, recently used this to add realism to an important theatre building in Adelaide that is currently under construction.

You can also cover models with leaves or add weathering, ageing and transparency. Even transform any object into thousands of leaves or add ivy to a wall… These tools are implemented through the Material Editor, so the workflow is logical but the effect is quite impressive indeed.

Here are some examples:

Boardroom

 

 
Pool Villa

To get started with these tools:

  1. Enter the Material editor
  2. Select a object to change
  3. Set a Material from the Lumion Library, and doubleclick on it
  4. In the editing pane, you will find the tools on the right…

    foliage_weathering.png

  5. Then, simply drag the sliders until you have the desired look and feel


Light strips

Sometimes, the available Lighting tools in presentation software can be quite limiting. Happily, in Lumion7 you can now add light strips or area lighting, meaning you can go beyond simply ‘spot lights’. I really enjoy adding these new lights, because as usual they can be edited with sliders, and you can view theeffect in realtime… there is no need to wait for a lengthy rendering and then realise the lights were switched off 🙂

To get started with the new Light types, open the Object pane:

lights.png

Then select the Area Lights tab:

line%2Blight.png

Place the light and then modify the sliders until you have the desired effect:

MyLumion
You can use Lumion to share a navigable panorama to anyone who owns a smartphone. It is incredibly simple and powerful and is one of the features I hinted at earlier in the article. It is something that allows you to put your design on display in a new way, and get valuable client feedback and engagement. Then, you can quickly iterate the design and send them a new link.

We have used this to create sets of views for various stakeholders, but the key thing is really how easy and quick it is. You don’t have to print something or even save an image and find it on your hard disk. You can do all of this creation and sharing in just a few clicks. We have found it to be a real gamechanger.

You can view a basic demo of the technology from one of my sandbox projects here.

Summary
There is no software program available that can automatically interpret a client’s design brief, provide suitable visualisations, interpret client feedback, and iterate this process while learning at each step. A good Designer can do this. But with the right tools, parts of that process become much easier. As a designer, you will be able to interpret the brief and interpret client feedback. With Lumion, you can quickly and easily present your design, in context, and in a multitude of rich, realistic, immersive ways. By thus improving the way you communicate and iterate your designs, you designs themselves will improve. And your client satisfaction level will soar…

So I recommend that you give Lumion a try. And be ready to be surprised 🙂

You can also check out my previous reviews at:
Lumion 5
Lumion 6.3

Lumion 7 Webinar:
https://youtu.be/jFgjIjuE1U4

More information on the new features: https://lumion3d.com/whatsnew.html

Update Note: Lumion 7.0.1 has now been released, you can read more at this page

Guide 1: Using Lumion in Virtual Reality Workflows
Lumion VR
Lumion VR viewer is no longer supported, instead you can render static images for viewing on a variety of VR platforms. I will provide some notes on how you can do this below.

vr-settings.png

Using A Mobile App like PlainVR
Here’s how:

  1. Render VR Panorama images (these will be 360 degree jpg files). You can use default 64mm eye to eye and 360 slices
  2. Upload those to a photo sharing service
  3. Get the direct HTTP image link
  4. Copy and paste that into the QR generator at http://vr.plainconcepts.com/ and click “Generate”
  5. Install PlainVR app on your phone or tablet
  6. Scan the QR code from the app

 

vrt.jpg

Photo: Virtual Built Pty Ltd using Lumion VR to PlainVR for builders in a Revit training session

Embedding VR to a Website with VR View
Google has kindly provided a web service for rendering images in VR, its called VR View. After creating your stereoscopic image, you can follow these steps to embed it into your site:

  1. Upload to a photosharing site (like imgur)
  2. Input code like this to your site:
    vrviewcode.png
  3. Publish and view on web browser or mobile device

Here is an example for you to look at…

http://wrw.is/p/vr-view.html

Note: in Blogger, after you add an ampersand character to the code, it converts it to some other characters. basically, you can’t ‘edit’ after you input the code, if you publish it directly it won’t replace to & and it works…

Using Oculus with Lumion
To do this:

  1. Render a 360 jpg file from Lumion then
  2. View it in a panorama viewing app, such as Oculus Photos
 

How To View On Oculus Rift on Vimeo

Note: You can use a Oculus DK2 with an Xbox controller instead of an Oculus Remote. Typically use theA button to select what you are looking at.

Guide 2: Layers
Did you know you can easily move objects between layers?

  1. Activate Select mode
  2. Select Objects
  3. Activate the Target Layer
  4. Hover on the layer
  5. Use the up arrow that appears

More info: https://forum.lumion3d.com/generaldiscussion/howtomoveobjecttolayer/

Guide 3: Installation and Links
If you would like to get started using Lumion, here are some steps to get you started quickly:

step1.png Verify your computer
Click here to see if your PC is suitable for Lumion
Click here to see the general system requirements for Lumion.
Click here to install the latest graphics card software and all available Windows updates.
step2.png Get the download manager
You will get a special email that lets you download the software…
Lumion 7 Viewer will be released later. An update email with download information will be sent as soon as the viewer is released
step3.png Download Lumion
Doubleclick on the Download Manager to run it.
Follow the instructions to install Lumion. Click here if you have any problems.
step4.png Register your license
You can register your License Key to a forum account.
You can now get technical support on the Lumion Support Forum
step5.png Get started
Congratulations! You are now ready to start Lumion for the first time.
Click here to learn how to get the most out of Lumion.

I love unique tools. In the BIM world, we are presented with a wide array of visualization software, each supposedly better than the last. But I am interested in something that has real power, that is truly unique, something that can give me and my work an edge over the competition. And Lumion is one of those unique, powerful tools.

It is fast, easy to use, and the visuals are so immediately pleasing. In just a few minutes, you can go from a Revit model with links and topography, into a beautiful 3D environment. There is a huge library of People, Trees and Vehicles included with Lumion that can be placed immediately into the scene. The more time you spend working up the scene, the better and more realistic it looks.

During the preparation of this article, Lumion 6.3 was released. I have made an effort to discuss key points from that new release here. The big new feature of 6.3 is that Lumion now supports Samsung Gear VR and Oculus Rift! Find out more at this link.

vrLumion.png

So that’s the quick summary, but how does Lumion integrate with a real Revit environment? What considerations are there when working on federated models? What tips and tricks did I discover along the way?  Read on to find out…

This review is divided into the following major sections:

  • Real World Use
  • Summary of New Features
  • Basic Use
  • Specific Tips and Workflows
  • Learn More

Real World Use
If you want a quick overview of what can be achieved, check out this Showcase page on the Lumion website.

Test System
Lumion uses a live rendering engine, so effects and animations all essentially occur in real time. This means that you need a decent computer, with a good graphics card, if you want to get the most out of Lumion. I tested Lumion on my 2 year old workstation, with these specs:

  • Intel Core i7-4930K (6 cores, 12 HyperThreaded) CPU
  • 64gb RAM
  • NVIDIA Quadro K4000, 3gb GDDR5, driver 353.62
  • Samsung SSD 840 EVO 500GB + 3tb secondary drive

The above specs were more than acceptable for my use, but you may find that a newer gaming graphics card would compensate for a current mid-range system with less RAM.

From Revit
Lumion imports a number of native 3D formats, including FBX and DWG. However, there is also a Revit export addin (called the Revit to Lumion Bridge) available that gives better optimization to the exported 3D data. I found the addin very quick to use, even on a large site with multiple buildings. After exporting into one container DAE file, you then use the Import option in Lumion to bring that model into the current Scene.

EXPORTtoLumion.png

If you have some well developed Topography in Revit already, you probably just want to ‘feather’ the edges of the Lumion Terrain. A Lumion scene is made up of a number of parts, but it always has a base Lumion land surface (that could be flat or modelled to really any land form), and then you typically have a model imported from some other software, following which you would usually add content and entourage to the scene, such as People, Trees and Vehicles.

After you have imported a model and integrated into it into the scene, I feel that it is very rewarding to add some content to the scene immediately. The large library of content allows you to quickly get a ‘look and feel’ happening that will help drive the artistic process from this point forward.

I say “artistic process”, because that is actually how Lumion makes me feel – like an artist, not like a boring BIM technician. And that is a good thing! Rather than wrestling with the usual mind-draining, complicated Revit modelling tasks, Lumion is like a breath of fresh air. The payoff is immediate, unlike some other rendering workflows that often require many hours of material mapping before anything remotely aesthetic can be generated.

From Navisworks via FBX
I thought it might be interesting to try and play with a relatively basic building form or mass, and see how Lumion can make even basic geometry look quite impressive. To start with, I used a model in Navisworks of Room spaces (which were exported from Revit via NWC). Then I exported these Room masses from Navisworks to FBX.

FORMS.png

The resulting FBX file was 167mb.

I opted to try the Mountains in Spring scene template. The water in Lumion is nothing short of beautiful. Its almost too good to try and demonstrate with a screen capture, but I’m going to try anyway… Keep in mind that as you navigate in Lumion, the water is moving and rippling and lapping away at the smooth stones. Amazing!

water.png

In just a few minutes, I had trees, a power boat, a sunbaking man, and even a fish, horse, and offshore wind turnbine placed in the scene. Lumion has this potential for rapid, beautiful scene development that is unparalleled in my experience.

quickscene.png

Modifying Placed Objects
The Lumion interface is clean and uncluttered. Sometimes, you will ‘discover’ how something works in Lumion, and it will just make sense. For example, if you are trying to move a Person and can’t select them, keep in mind that you should pick the object Category from the bottom-left corner of the window, and then you will be able to modify objects of that Category.

ObjectType.png

Modifying the Environment
I was impressed with the fact that the sun height is extremely easy to modify, to get things looking just right, as the screencast below shows:

Key points to remember
Some of the features added in Lumion 6.0.1 and 6.3 are focused a lot on improving the image quality, which means you are getting the very best output from the scene creation work that you undertake. Another key differentiating feature of Lumion is the overall ease-of-use. It does not feel like a complicated piece of software, and it allows you to get up and running quickly. Then, as you learn more about Lumion, you can progressively discover the additional features that are just below the surface of the main user interface.

Summary of New Features
Lumion 6.3 now supports the rendering of VR panoramas for Gear VR and Oculus, and it is very simple to use. First, press the MyLumion button, Set a Viewpoint, then click Render VR Panorama:

rendevr.png

For Oculus Rift, choose LumionVR to render an LVR file:

vrsettings.png

You can watch as the renderer works its way through the left eye and right eye:

vrrendering.png

Finally, open that file in the LumionVR viewer (included with your Lumion 6.3 installation) and interact with the scene using the Oculus Rift.

There are also some key aesthetic additions that became available during the releases of Lumion 6 through 6.3, and the imagery below gives you an idea of what each effect can accomplish once applied to your projects.

Hyperlight 2

hyperlight2.jpg

OmniShadow

omnishadow.jpg

PureGlass

pureglass.jpg

SpeedRay Reflections

speedray_reflections.jpg

Basic Use
Download and Installation details
Download size: 6.26gb
Installed size:  14.6gb

First Launch
On first launch, Lumion will benchmark your system so that it can self-configure the best performance settings for your particular hardware.

1-benchmark.png

After the benchmark you will be presented with this Start screen, which will allow you to quickly create projects for a variety of different scenes and enviroments:

2-startscreen.png

Specific Tips and Workflows
We all work in different ways. And we all have our own artistic style. So when considering how to best integrate Lumion with an existing design and presentation workflows, there will obviously be some variations. But essentially, you will take models from a content creation suite (such as Revit) into Lumion, and then perform various tasks such as site modelling and adding entourage, after which you will tune various presentation style settings and export to a video or still image.

You can read a real world example of how UK architectural practice Lovelock Mitchell has made Lumion a part of their day-to-day design pipeline at this link. I could certainly identify with this comment that Michael Chevasco made in the article:
“If you like the visualization side of architecture like I do, then you might find experimenting with Lumion artistically rewarding, for example, positioning the sun just right to create a certain mood, or the getting the wind to blow through the grass in a scene. I enjoy those things and Lumion makes it easy.”

How to Use Lumion with Revit
Latest Revit exporters are available here:
Export Revit models to Lumion – Revit to Lumion Bridge

3-exporters.png

To install the exporter addin:

  1. Run applicable installer, such as RevitToLumionBridge_Revit2015.exe
  2. Restart Revit
  3. The addin will now be available on the Add-Ins ribbon

Export and Import to Lumion:

  1. Open a Revit project
  2. Go to a 3D view
  3. Run the Exporter
  4. Go to Lumion
  5. New Scene based on Template of your choice (I chose ‘Hills’)
  6. Import using this button:

    4-import.png

  7. Name your import and tick the box

Tip: Make landscape flat:
You may want to ‘flatten’ an existing landscape prior to matching Revit topography with Lumion terrain. The image below shows which button to use:

flatlscape.png

 

Use large terrain brush to quickly match Lumion surface with Revit topography:

largeterrainbrush.png

More information on terrain material and feathering here

Here is a List of File types that can be directly imported to Lumion:

file_types.png

Performance Notes

  • The Revit exporter was very fast, taking about 300mb of Revit data to a 230mb Collada file in 90 seconds
  • Saving in Lumion is very quick and unobtrusive

Saving Viewpoints
You can use the Camera tool to Store a Camera, and return to that same position later:

store%2Bcamera.png

Learn More
For more tutorials, including how to “Learn Lumion in 15 minutes”, check out this Tutorials page.

What about using Lumion on very large infrastructure projects? See:
Lumion for large infrastructure projects

Interested in finding out more about materials included with Lumion? Check out this link.

Using Lumion 6.3 for Virtual Reality – Video Tutorials
Tutorial: 01 – Render For Gear VR
Tutorial: 02 – Advanced Render Settings Gear VR
Tutorial: 03 – Copy Gear VR Panorama to Your Phone (1st time)
Tutorial: 04 – Copy Gear VR Panorama to Your Phone
Tutorial: 05 – Render For LumionVR (Oculus Rift)
Tutorial: 06 – Advanced Render Settings LumionVR (Oculus Rift)
Tutorial: 07 – Three ways to open LVR files
Tutorial: 08 – Move Between Viewpoints in LumionVR (Oculus Rift)
Tutorial: 09 – Add Effects to 360 Panoramas

Further reading:

If you are working on a live, shared, cloud Revizto project, you may wonder how to easily ‘replace’ the entire current model with a fresh version.

Note 1: if you Overwrite model content in Revizto, the Issue Tracker is not affected: Issue list, conversation history and related details are retained.

Here is one way to update the model by replacing with a fresh export:

  1. Export to Revizto
  2. Use ‘Choose Project’ and
  3. Use Overwrite setting
  4. Press OK and confirm
  5. Open In Revizto Editor, Sync to Cloud

overwrite.png


Note 2: remember you can revert to a previous version with the Cloud Revisions tool

To Merge Projects (add new Models to an existing Cloud model):

  1. Export new data to a New Project
  2. Open in Revizto Editor
  3. Optimize if you would like to…
  4. Project – Save (this is still a Local model)
  5. Open the Cloud model
  6. Merge Models with the Cloud project by doing this:
    1. Project – Merge
    2. Add Scene
    3. Select the exported scene
    4. Choose appropriate position (such as Origin to Origin)
  7. Save and Sync to Cloud

 

newproj.png

Export

 

optimize.png

Optimize

 

coords.png

Coordinates

Archvision has a great reputation for providing quality Entourage RPC content and extensions to Revit, historically to assist you in creating more impressive presentation images and renderings. More recently, they have branched out to focus more on being a BIM content leader, including the development and release of their DETAIL WAREHOUSE app and content. This has been improved with recent updates, including the provision of DWG versions of this detail library.

A couple of months ago, Archvision partnered with AXYZ Design to now provide more high quality 3D people as part of the RPCs available to Archvision users (but purchased under a separate license). The official name of this product is “AXYZ Design 3D Human Characters Collections”.

For more information on the AXYZ partnership, DETAIL WAREHOUSE App Store release, and DWG availability, please see links, images and embedded press releases below.

AXYZ Partnership

axyzdesignxarchvision.png

AXYZ_render_people.png

AXYZ Press release:

Detail Warehouse on App Store

Get it here:

appstorebutton1.jpg                 appstorebutton2.jpg
Press release:

Detail Warehouse in DWG Format

Press release:

Tekla has issued an XML file containing preset IFC settings for export to Revit, specifically for Coordination. In some cases, this may already be available on your system, but in other regions you may have to install it manually.

Here’s how:

  1. Download the zipped XML at this link.
  2. Unzip the XML into this folder on all PC’s running Tekla Structures:
    C:\TeklaStructures\*version*\Environments\australasia\system
    Note: you may need to adjust the above path to suit your Region
  3. Once this file is included in the folder mentioned above it will be available in all projects. When the user goes to File – ExportIFC they will have a pre-saved setting named “RevitCoordination”. The user simply Loads that setting and exports the parts needed.

  4. This “RevitCoordination” setting also is setup to export additional property sets for Design Workflow data that is entered into the member properties (ie. Beam, Column etc.) in Tekla Structures.


More information at:
CUSTOMER QUESTIONS: What’s the best settings to use when sending Structural BIM to Revit Architecture?
and
Tekla Revit BIM workflow example | Tekla User Assistance