I love unique tools. In the BIM world, we are presented with a wide array of visualization software, each supposedly better than the last. But I am interested in something that has real power, that is truly unique, something that can give me and my work an edge over the competition. And Lumion is one of those unique, powerful tools.

It is fast, easy to use, and the visuals are so immediately pleasing. In just a few minutes, you can go from a Revit model with links and topography, into a beautiful 3D environment. There is a huge library of People, Trees and Vehicles included with Lumion that can be placed immediately into the scene. The more time you spend working up the scene, the better and more realistic it looks.

During the preparation of this article, Lumion 6.3 was released. I have made an effort to discuss key points from that new release here. The big new feature of 6.3 is that Lumion now supports Samsung Gear VR and Oculus Rift! Find out more at this link.

vrLumion.png

So that’s the quick summary, but how does Lumion integrate with a real Revit environment? What considerations are there when working on federated models? What tips and tricks did I discover along the way?  Read on to find out…

This review is divided into the following major sections:

  • Real World Use
  • Summary of New Features
  • Basic Use
  • Specific Tips and Workflows
  • Learn More

Real World Use
If you want a quick overview of what can be achieved, check out this Showcase page on the Lumion website.

Test System
Lumion uses a live rendering engine, so effects and animations all essentially occur in real time. This means that you need a decent computer, with a good graphics card, if you want to get the most out of Lumion. I tested Lumion on my 2 year old workstation, with these specs:

  • Intel Core i7-4930K (6 cores, 12 HyperThreaded) CPU
  • 64gb RAM
  • NVIDIA Quadro K4000, 3gb GDDR5, driver 353.62
  • Samsung SSD 840 EVO 500GB + 3tb secondary drive

The above specs were more than acceptable for my use, but you may find that a newer gaming graphics card would compensate for a current mid-range system with less RAM.

From Revit
Lumion imports a number of native 3D formats, including FBX and DWG. However, there is also a Revit export addin (called the Revit to Lumion Bridge) available that gives better optimization to the exported 3D data. I found the addin very quick to use, even on a large site with multiple buildings. After exporting into one container DAE file, you then use the Import option in Lumion to bring that model into the current Scene.

EXPORTtoLumion.png

If you have some well developed Topography in Revit already, you probably just want to ‘feather’ the edges of the Lumion Terrain. A Lumion scene is made up of a number of parts, but it always has a base Lumion land surface (that could be flat or modelled to really any land form), and then you typically have a model imported from some other software, following which you would usually add content and entourage to the scene, such as People, Trees and Vehicles.

After you have imported a model and integrated into it into the scene, I feel that it is very rewarding to add some content to the scene immediately. The large library of content allows you to quickly get a ‘look and feel’ happening that will help drive the artistic process from this point forward.

I say “artistic process”, because that is actually how Lumion makes me feel – like an artist, not like a boring BIM technician. And that is a good thing! Rather than wrestling with the usual mind-draining, complicated Revit modelling tasks, Lumion is like a breath of fresh air. The payoff is immediate, unlike some other rendering workflows that often require many hours of material mapping before anything remotely aesthetic can be generated.

From Navisworks via FBX
I thought it might be interesting to try and play with a relatively basic building form or mass, and see how Lumion can make even basic geometry look quite impressive. To start with, I used a model in Navisworks of Room spaces (which were exported from Revit via NWC). Then I exported these Room masses from Navisworks to FBX.

FORMS.png

The resulting FBX file was 167mb.

I opted to try the Mountains in Spring scene template. The water in Lumion is nothing short of beautiful. Its almost too good to try and demonstrate with a screen capture, but I’m going to try anyway… Keep in mind that as you navigate in Lumion, the water is moving and rippling and lapping away at the smooth stones. Amazing!

water.png

In just a few minutes, I had trees, a power boat, a sunbaking man, and even a fish, horse, and offshore wind turnbine placed in the scene. Lumion has this potential for rapid, beautiful scene development that is unparalleled in my experience.

quickscene.png

Modifying Placed Objects
The Lumion interface is clean and uncluttered. Sometimes, you will ‘discover’ how something works in Lumion, and it will just make sense. For example, if you are trying to move a Person and can’t select them, keep in mind that you should pick the object Category from the bottom-left corner of the window, and then you will be able to modify objects of that Category.

ObjectType.png

Modifying the Environment
I was impressed with the fact that the sun height is extremely easy to modify, to get things looking just right, as the screencast below shows:

Key points to remember
Some of the features added in Lumion 6.0.1 and 6.3 are focused a lot on improving the image quality, which means you are getting the very best output from the scene creation work that you undertake. Another key differentiating feature of Lumion is the overall ease-of-use. It does not feel like a complicated piece of software, and it allows you to get up and running quickly. Then, as you learn more about Lumion, you can progressively discover the additional features that are just below the surface of the main user interface.

Summary of New Features
Lumion 6.3 now supports the rendering of VR panoramas for Gear VR and Oculus, and it is very simple to use. First, press the MyLumion button, Set a Viewpoint, then click Render VR Panorama:

rendevr.png

For Oculus Rift, choose LumionVR to render an LVR file:

vrsettings.png

You can watch as the renderer works its way through the left eye and right eye:

vrrendering.png

Finally, open that file in the LumionVR viewer (included with your Lumion 6.3 installation) and interact with the scene using the Oculus Rift.

There are also some key aesthetic additions that became available during the releases of Lumion 6 through 6.3, and the imagery below gives you an idea of what each effect can accomplish once applied to your projects.

Hyperlight 2

hyperlight2.jpg

OmniShadow

omnishadow.jpg

PureGlass

pureglass.jpg

SpeedRay Reflections

speedray_reflections.jpg

Basic Use
Download and Installation details
Download size: 6.26gb
Installed size:  14.6gb

First Launch
On first launch, Lumion will benchmark your system so that it can self-configure the best performance settings for your particular hardware.

1-benchmark.png

After the benchmark you will be presented with this Start screen, which will allow you to quickly create projects for a variety of different scenes and enviroments:

2-startscreen.png

Specific Tips and Workflows
We all work in different ways. And we all have our own artistic style. So when considering how to best integrate Lumion with an existing design and presentation workflows, there will obviously be some variations. But essentially, you will take models from a content creation suite (such as Revit) into Lumion, and then perform various tasks such as site modelling and adding entourage, after which you will tune various presentation style settings and export to a video or still image.

You can read a real world example of how UK architectural practice Lovelock Mitchell has made Lumion a part of their day-to-day design pipeline at this link. I could certainly identify with this comment that Michael Chevasco made in the article:
“If you like the visualization side of architecture like I do, then you might find experimenting with Lumion artistically rewarding, for example, positioning the sun just right to create a certain mood, or the getting the wind to blow through the grass in a scene. I enjoy those things and Lumion makes it easy.”

How to Use Lumion with Revit
Latest Revit exporters are available here:
Export Revit models to Lumion – Revit to Lumion Bridge

3-exporters.png

To install the exporter addin:

  1. Run applicable installer, such as RevitToLumionBridge_Revit2015.exe
  2. Restart Revit
  3. The addin will now be available on the Add-Ins ribbon

Export and Import to Lumion:

  1. Open a Revit project
  2. Go to a 3D view
  3. Run the Exporter
  4. Go to Lumion
  5. New Scene based on Template of your choice (I chose ‘Hills’)
  6. Import using this button:

    4-import.png

  7. Name your import and tick the box

Tip: Make landscape flat:
You may want to ‘flatten’ an existing landscape prior to matching Revit topography with Lumion terrain. The image below shows which button to use:

flatlscape.png

 

Use large terrain brush to quickly match Lumion surface with Revit topography:

largeterrainbrush.png

More information on terrain material and feathering here

Here is a List of File types that can be directly imported to Lumion:

file_types.png

Performance Notes

  • The Revit exporter was very fast, taking about 300mb of Revit data to a 230mb Collada file in 90 seconds
  • Saving in Lumion is very quick and unobtrusive

Saving Viewpoints
You can use the Camera tool to Store a Camera, and return to that same position later:

store%2Bcamera.png

Learn More
For more tutorials, including how to “Learn Lumion in 15 minutes”, check out this Tutorials page.

What about using Lumion on very large infrastructure projects? See:
Lumion for large infrastructure projects

Interested in finding out more about materials included with Lumion? Check out this link.

Using Lumion 6.3 for Virtual Reality – Video Tutorials
Tutorial: 01 – Render For Gear VR
Tutorial: 02 – Advanced Render Settings Gear VR
Tutorial: 03 – Copy Gear VR Panorama to Your Phone (1st time)
Tutorial: 04 – Copy Gear VR Panorama to Your Phone
Tutorial: 05 – Render For LumionVR (Oculus Rift)
Tutorial: 06 – Advanced Render Settings LumionVR (Oculus Rift)
Tutorial: 07 – Three ways to open LVR files
Tutorial: 08 – Move Between Viewpoints in LumionVR (Oculus Rift)
Tutorial: 09 – Add Effects to 360 Panoramas

Further reading:

Using some Visibility parameters and a simple formula structure, you can use a Revit family to store a collection elements and then selectively show them by using a single lookup value. This allows you to drive many visibility states (programmatically) through the modification of a single instance parameter value.

In the case below, I created a Annotation family and multiple Yes/No visibility parameters, which I applied to Lines:

PARAMETERAPPLIED.png

Then, I make a VisibilityEnum integer parameter, and set the Yes/No parameter formulas to a given integer:

FAMILYENVIRONMENT.png

You can also use Greater Than and other operators to show items that are visible across multiple visibility states:

operators.png

In the project environment, you only need to set one instance parameter to change visibility states:

project%2Benv.png

Finally, with some inventive use of Excel and Dynamo, you can drive this visibility parameter programmatically, even mapping the visibility state to the owner view of the family instance in Revit:

getAndSet.png

Ever wondered how to install and use BIMserver to create your own IFC web viewer?

Sometimes I finish a blog post and think, what a mess…

That’s because I often sketch out things as I do them, on the fly. And so you end up with essentially a collection of notes. In any case, here are my notes on how I got BIMserver up and running on my workstation, so that I can view, merge and work with IFC files locally. I hope you can understand the fragments of thought below 🙂

Prerequisites
The bimserver Java module will be limited by the Java version on your system. So, if you want to be able use big memory, you should be running a 64 bit Java engine.

Install JDK for 64 bit windows, such as from here:

Windows x64 187.31 MB jdk-8u77-windows-x64.exe

Download and Installation
Release 1.4.0-FINAL-2015-11-04 · opensourceBIM/BIMserver

osbim.png

Put the bimserver jar file in some logical place on your computer, it will create subfolders here.

Important Note! I discovered that bimserver doesn’t play nicely with file paths that have a whitespace character, so use underscores if you have to

Start by double clicking the JAR file – bimserver-1.4.0-FINAL-2015-11-04.jar

Then, tweak settings to your liking. Here are mine:

settings.png

Click Start

Allow the BIMserver engine to initialize itself for a few moments, it will create a bunch of folders.

Once its ready, you might have to give it access through Windows Firewall

firewall.png

Click Launch Webbrowser, then fill out the login details:

ui.png

Once logged in to the client in the browser, use Project – New Project, and give it a name.

You now have a space where you can upload, merge, view, query and validate IFC files.

To Merge IFC Files

  1. Add ‘sub projects’ for each IFC you want to merge
  2. Checkin a model to each subproject
  3. You can now view the 3D merged IFC model in your web browser by clicking on the top level ‘eye’ symbol and wait for Loading to complete
  4. Also, you can download the top level ‘merged’ project as a single IFC

 

SUBPROJ.png

To test your merged model, you can immediately create a New Project and Checkin your merged model.

Further notes
You can now create multi-tasked IFC geometry tasks, which look like this:

ifc%2Bmultitasking.png

Sometimes they use lots of memory!

geommem.png

Keep in mind that this is essentially a web application. The ‘next level’ would be to set this up to run on your company webserver to share IFC models internally or to everyone via the cloud.

The source for the web viewer is here:
opensourceBIM/bimvie.ws: Javascript client for Building Information Modelling, using open standards like IFC, BCF and BIMSie. Using Bootstrap, BIM Surfer, etc..

This video may be of interest:
https://www.youtube.com/watch?v=jqIVylRMRu0

These are simply direct links to be able to access the trial download for 2017 Autodesk AEC products, you will still need valid serial numbers if you wish to activate.

nw2017.png

You will be interested to note that on first launch, this splash screen may pop up:

licensechoose.png

Live links:
Revit 2017 Part 1 | Part 2
Revit LT 2017 Part 1 | Part 2


Building Design Suite Ultimate 2017
http://trial2.autodesk.com/NET17SWDLD/2017/BDSADV/DLM/BDSU_2017_Enu_Win_64bit_dlm_001_007.sfx.exe
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http://trial2.autodesk.com/NET17SWDLD/2017/BDSADV/DLM/BDSU_2017_Enu_Win_64bit_dlm_004_007.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/BDSADV/DLM/BDSU_2017_Enu_Win_64bit_dlm_005_007.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/BDSADV/DLM/BDSU_2017_Enu_Win_64bit_dlm_006_007.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/BDSADV/DLM/BDSU_2017_Enu_Win_64bit_dlm_007_007.sfx.exe

Pro Tip : Architecture and designing professionals can access their essential designing software such as Autodesk remotely at a ease of a single click by loading it into cloud with hosted virtual desktop from CloudDesktopOnline and access it remotely on preferred device(PC/Mac/android/iOS). Visit www.Apps4Rent.com to know more about cloud products suitable for you.

manage.png

Building Design Suite Premium 2017
http://trial2.autodesk.com/NET17SWDLD/2017/BDSPRM/DLM/BDSP_2017_Enu_Win_64bit_dlm_001_006.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/BDSPRM/DLM/BDSP_2017_Enu_Win_64bit_dlm_002_006.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/BDSPRM/DLM/BDSP_2017_Enu_Win_64bit_dlm_003_006.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/BDSPRM/DLM/BDSP_2017_Enu_Win_64bit_dlm_004_006.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/BDSPRM/DLM/BDSP_2017_Enu_Win_64bit_dlm_005_006.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/BDSPRM/DLM/BDSP_2017_Enu_Win_64bit_dlm_006_006.sfx.exe

Navisworks Manage 2017
http://trial2.autodesk.com/NET17SWDLD/2017/NAVMAN/DLM/Autodesk_Navisworks_Manage_2017_Multilingual_Win_64bit_dlm_001_002.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/NAVMAN/DLM/Autodesk_Navisworks_Manage_2017_Multilingual_Win_64bit_dlm_002_002.sfx.exe

Navisworks Simulate 2017
http://trial2.autodesk.com/NET17SWDLD/2017/NAVSIM/DLM/Autodesk_Navisworks_Simulate_2017_Multilingual_Win_64bit_dlm_001_002.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/NAVSIM/DLM/Autodesk_Navisworks_Simulate_2017_Multilingual_Win_64bit_dlm_002_002.sfx.exe

Advance Steel 2017
http://trial2.autodesk.com/NET17SWDLD/2017/ADSTPR/DLM/ADSTPR_2017_ML_WIN_64BIT_DLM.sfx.exe

AutoCAD 2017
http://trial2.autodesk.com/NET17SWDLD/2017/ACD/DLM/AutoCAD_2017_English_Win_32bit_dlm.sfx.exe

http://trial2.autodesk.com/NET17SWDLD/2017/ACD/DLM/AutoCAD_2017_English_Win_64bit_dlm_001_002.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/ACD/DLM/AutoCAD_2017_English_Win_64bit_dlm_002_002.sfx.exe

AutoCAD MEP 2017
http://trial2.autodesk.com/NET17SWDLD/2017/BLDSYS/DLM/AutoCAD_MEP_2017_English_Win_32bit_dlm_001_003.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/BLDSYS/DLM/AutoCAD_MEP_2017_English_Win_32bit_dlm_002_003.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/BLDSYS/DLM/AutoCAD_MEP_2017_English_Win_32bit_dlm_003_003.sfx.exe

http://trial2.autodesk.com/NET17SWDLD/2017/BLDSYS/DLM/AutoCAD_MEP_2017_English_Win_64bit_dlm_001_003.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/BLDSYS/DLM/AutoCAD_MEP_2017_English_Win_64bit_dlm_002_003.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/BLDSYS/DLM/AutoCAD_MEP_2017_English_Win_64bit_dlm_003_003.sfx.exe

AutoCAD Design Suite Ultimate 2017
http://trial2.autodesk.com/NET17SWDLD/2017/DSADV/DLM/ADS_Ultimate_2017_English_Win_32bit_dlm_001_002.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/DSADV/DLM/ADS_Ultimate_2017_English_Win_32bit_dlm_002_002.sfx.exe

http://trial2.autodesk.com/NET17SWDLD/2017/DSADV/DLM/ADS_Ultimate_2017_English_Win_64bit_dlm_001_004.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/DSADV/DLM/ADS_Ultimate_2017_English_Win_64bit_dlm_002_004.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/DSADV/DLM/ADS_Ultimate_2017_English_Win_64bit_dlm_003_004.sfx.exe
http://trial2.autodesk.com/NET17SWDLD/2017/DSADV/DLM/ADS_Ultimate_2017_English_Win_64bit_dlm_004_004.sfx.exe

A while back, Alex Gore contacted me to ask me a few questions about my experience with Revit. Its interesting to read through what I thought almost three years ago. In some ways, it is a motivational piece about sticking with Revit, but there are tips and recommendations sprinkled throughout. There is a great deal of What Revit Wants in here, if you have the time to skim through it.

After almost three years, what still makes sense? What hasn’t happened (yet)?

Read on to read part of that interview here (Ed. note, I have reformatted some of the content):


When you are approaching creating a project in Revit, what sort of questions should you be asking yourself? What mindset should you be in?
You really do need to pause at that moment before hitting ‘New’ to make a new project in Revit.

  • What sort of project will this be?
  • What is the timeline and project program?
  • Are we under severe time pressure, or can we set this project up to be something that is ‘solid as a rock’ in terms of best-practice BIM?

The right mindset is important.

Try not to stress too much about the software. Revit can seem daunting at times, but in the end, it is a tool for accomplishing work. You are in control of it, not vice versa. At various points in the project lifespan (including those formative moments when you are setting up a model), you will have to ask yourself:

  • What is the best way to accomplish the project goal?
  • Do you need to model everything in 3D?
  • Is it more important to set up smart parameters for scheduling and tagging – perhaps making the model super intelligent but not necessarily super detailed
  • Will you be the only staff member on this project, or do you need to determine some way to logically divide the modelling tasks between users?
  • Are you going to go through many sketch iterations and rapid changes early in the project, and do you need to track these (think Design Options)?
  • Is the model ever going to be a deliverable, and does it need to comply with any particular standard – either an internal one, or perhaps a BIM standard enforced by some regulatory authority?

What mindset or thought process is counterproductive to working in Revit?
There a few that immediately come to mind. Some questions and thoughts are actually a waste of time and emotional energy, like:

  • Why can’t Revit do XYZ, it was easy in AutoCAD!
  • I wish I didn’t have to use Revit (this is just demoralising, if you are using Revit, there is obviously a good reason – so get on with it)
  • I don’t need to understand how Revit works to use it properly (if you say this, you are never going to master the software)
  • If I can’t do it in Revit, I’ll just use Sketchup (or AutoCAD, or whatever software you feel ‘comfortable’ with)

You really need to commit to using Revit. Yes, it can be a difficult learning curve. The initial excitement quickly wears off, as you are faced with numerous choices you don’t really understand, and this long list of “I don’t know how to do this” tasks. But you will learn. You have to. Revit is not going away – it is becoming more widespread every day. Just be happy that you are sitting there using Revityou have been given a great opportunity for learning and advancement. But you need to be open-minded, quick to listen and learn and ask questions, and slow to give up. Stick with it, you won’t be disappointed. All the little bits and pieces will start to come together and ‘click’ in your mind, trust me.

If you were teaching someone Revit what outline would you give them? What would you tell them to learn first, second, and so on..
I think one of the best ideas is to take an existing set of CAD documents (preferably from a building that you have drafted), and redraw that building in Revit. You have the advantage of knowing what the building looks like and how it goes together – you just have to try to recreate that in the software. Don’t be too stressed about making every little graphic element look the same between the drawings, but do try to use good modelling technique from the start. Model elements on the appropriate Category and using the appropriate tools. When you are starting out, at least make an effort to fit in with how the program is ‘supposed’ to function. You can start to bend and break these rules later, when you understand the pros and cons of what you are actually doing…

After doing some basic modelling, I would recommend spending some time doing some tagging and scheduling. Experiment with things – what can you tag, what can’t you tag? How can you manipulate information in Schedules, total certain columns, export to Excel. I think its important to expose yourself to the fact that elements in Revit have ‘intelligence’. Sure, you can see them in 3D. But the real beauty and power of Revit is that everything is linked together to the underlying data related to an element.

What is a Revit trick, shortcut, or way of doing something would you wish someone would have told you long ago?
I’ll give you four:

  • don’t ignore the save reminder, no matter how annoying it may seem
  • using a circle / arc as the outer part of a void form (to save time)
  • the ability to save inplace families as component families
  • Adaptive families are far more powerful and useful than you may think

What is the most common mistake you see in revit models or building revit content?
In the form of a rant – If something is a wall, use the Wall tool. If its a floor, use a Floor. If its a benchtop, use Casework. I may seem to be labouring the point, but one of the most frustrating things that I consistently see is the complete misuse of one Revit tool or category, when a better and more appropriate option already exists!

As far as content goes, I think the biggest mistake is over modelling or making super detailed models. Trust me, from time to time I am guilty of this. But it comes back to setting a content goal – what is purpose of this content? If it is just to fill up a schedule, use the most basic form you can get away with. If something is unnecessarily detailed, it can really slow a project down.

If you were passing by a student in a hallway and you could only impart 30 seconds of Revit wisdom on them, what would you say?
Revit geeks are generally better paid and more employable than those with a Phd in Architecture. If you want to succeed in Revit, take the time to get to know it properly. Spend time reading up on best practices. Subscribe to blogs and Twitter accounts of professional Revit users. And some student-specific wisdom – its fun to learn how to model crazy and organic forms in Revit, but in a real office, you might spend about 5% of your time doing that. Over 80% of your time will probably be spent using Revit on a real building. So try to learn how a building actually goes together. Go on site visits. Do some construction labouring. If you know how a building is built, and you know how Revit elements are related to real-world building elements, you will go far.

Where do you see the future of Revit, what is it’s significance, and potential?
There is a lot of talk about 3D printing, CNC, direct to manufacture modelling. And I do think things will continue to head that way. I guess one of the big unknowns is “how much will Revit end up doing”.

I’ll try to explain – Microsoft Word is a great tool. It has been around for many years, and has gone through many many versions with features added to each version. But in the end, it is still just a word processing tool. You need Excel for spreadsheets, Outlook for emails, Powerpoint for slideshows, and so it goes on. So where will Revit end up? AutoCAD is a great drafting tool – fast, accurate, powerful. Its 3D engine is very strong. And yet there was room for Revit to develop, grow, and now flourish.

Will Revit become an ‘all in one’ building model management tool? I actually hope that it does. I would love if it became the vehicle for all building elements and systems to be created, integrated and linked together. I want things to become simpler – I want to deal with less pieces of software, not more.

A few things need to happen – cloud integration and Revit needs to become a reality. Something that is fast, user friendly, reliable. Is part of the solution to use hosted Revit in a Citrix type environment? Perhaps, but there are performance problems with that at the moment. Revit Server is good, but requires a certain commitment in terms of setup and maintenance.

Source:
Helping people understand the BIM Building Information Modeling industry – REVIT FAMILIES AND COMPONENTS

mobius-rvt-7674229

Let’s face it, sometimes Shared Coordinates can be a pain. Issues may arise when trying to make small adjustments to very large numbers, and that comes up in other places in Revit too. In some cases, using “Specify Coordinates at a Point” has almost no effect, and you need to resort to workarounds like these.

In Revit, if we follow certain steps in a certain way we can solve these issues. It may seem a fiddly, but if you want to fix coordinates on an existing model, perhaps one of these methods will work for you.

Method 1 – Transfer Project Standards, Project Info
This transfers the ‘location’ data of a Shared Site…

On a real project, you will probably have a control model you can use in the workflow below. The control model needs to have some lines showing at the desired Project Base Point position, probably in a Linked View, as well as a SITE fixed named site that has the ‘correct’ shared coordinates.

  1. Open one of your models to fix
  2. Go to a Plan view
  3. Link in the COORDINATES file Origin-To-Origin
  4. Set Linked view – COORDINATES
  5. Turn on Site – Project Base Point
  6. Select it and ‘unclip’
  7. Transfer Project Standards (from the link) – Project Info
  8. Choose ‘New Only’
  9. Go to the Location – Site dialog box
  10. Set the SITE fixed to ‘Make Current’
  11. Delete your old SITE, and rename SITE fixed to SITE (we have now replaced the shared site coordinate info with that from the control model). Now, to get a moved PBP in the right spot for the project
  12. Back in Floor Plan view, slightly drag the unclipped PBP away from the two green lines (the pbp position in the control file), then move it back to exactly that point
  13. PBP should now be fixed

tps.png

If this doesn’t work, you may try
Method 2 – neutralizing coordinates and re-Acquiring

  1. Select your PBP, unclip it, rightclick and “Move to Startup Location”
  2. Link in a new, blank RVT such as a NEUTRAL_COORDINATES.rvt and Acquire Coordinates from it (this resets coordinates)
  3. Save your file (your PBP should report 0,0 coordinates)
  4. Link in the control model PBP RVT
  5. Acquire coordinates from it
  6. Delete it (yes)
  7. Re-link it again (this is to get around a Revit bug, that sometimes ‘shifts’ the linked model after acquiring coordinates)
  8. Save your host file (shared coordinates are now set correctly, and the PBP can be moved into place as below)
  9. Select your PBP, unclip it, and move it to the location from the control model. You may need to set up a plan view that has PBP switched on, and view range all the way down to AHD 0.00.

Both of these methods are somewhat involved, but they may be useful to you in those situations where “nothing else works”.

If you are working on a live, shared, cloud Revizto project, you may wonder how to easily ‘replace’ the entire current model with a fresh version.

Note 1: if you Overwrite model content in Revizto, the Issue Tracker is not affected: Issue list, conversation history and related details are retained.

Here is one way to update the model by replacing with a fresh export:

  1. Export to Revizto
  2. Use ‘Choose Project’ and
  3. Use Overwrite setting
  4. Press OK and confirm
  5. Open In Revizto Editor, Sync to Cloud

overwrite.png


Note 2: remember you can revert to a previous version with the Cloud Revisions tool

To Merge Projects (add new Models to an existing Cloud model):

  1. Export new data to a New Project
  2. Open in Revizto Editor
  3. Optimize if you would like to…
  4. Project – Save (this is still a Local model)
  5. Open the Cloud model
  6. Merge Models with the Cloud project by doing this:
    1. Project – Merge
    2. Add Scene
    3. Select the exported scene
    4. Choose appropriate position (such as Origin to Origin)
  7. Save and Sync to Cloud

 

newproj.png

Export

 

optimize.png

Optimize

 

coords.png

Coordinates