Blender Python resource by Nathan Miller

If you are interested in learning Blender from an API (Python) perspective, check out:
Nathan’s Blender Python Notebook – THE PROVING GROUND

At the moment, the content is primarily along the lines of ‘getting started’ and basic modelling.  I’m sure it will get more advanced very soon…

I played with Blender back in mid-2008.  At the time I was using some of the randomization capability to make some organic forms for ultimate use in Revit.  I used a plugin called Blender World Forge (ver 0.1.0).  I had some success, but it wasn’t total.  Here is an example:

I have since had more success with organic forms in Revit using meshmixer:
Using meshmixer to morph your Revit Topography

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