dp Stuff have updated their very cool Revit addins to work with Revit 2015, and happily I have three prizes to giveaway:
- Free Revit Utils 2015 and Randomizer 2015 pack
- Half-price Revit Utils 2015 and Randomizer 2015 pack
- 25% off Revit Utils 2015 and Randomizer 2015 pack
To enter the competition, scroll down to the Comments on this post and write your response to this question (don’t worry if your entry doesn’t appear straight away, it will 🙂 …
Name one challenge you have faced while using Revit.
How did you overcome it?
The deadline for this competition is Tuesday 10 March 2015. After this date, I will review the comments and then give the prizes to the entries that I think are the most original, thought-provoking, outside-of-the-box and interesting 🙂 Results will be announced in a comment on 11 March, and I will reply to the winners individually.
I have posted about Dima Chiriacov’s dp Stuff addins several times over the years, including this random tree generator post and this one about his Workset Explorer (which is now included in the “Revit Utils” pack).
Here are the links to the updated 2015 dp Stuff addins:
Revit Utils 2015
Revit 2015 Addins Update – Revit Utils 2015 – dp Stuff
It is very easy to buy from the site, just
- Add to Cart,
- Apply any discount codes
- Fill out your details
- Accept the terms
- Proceed to download
I posted about Randomizer a while back. I have since seen it used to randomize the colour of panels. One way to do this is to use a integer or numeric Shared Parameter and View Filters (ie. randomize from 1 to 5, have your View Filter apply Red to 1, Yellow to 2 etc). However, could this principle be applied to change the actual Material too?
Philip Chan provides one answer:
In the component family environment, Revit won’t allow you to formulate the material parameter. All you can do is to set the material as a parameter; in the formula field, you won’t be able to input formula like you can for other type of parameter (e.g. Length). I recall a trick from Alfredo Medina that you can parametrize a material with conditional statement using nested family. So, I ended up rigging up a curtain panel family with a setup that looks like this:
you can download it from the link below:Randomized Panel rfa
Read the whole post:
Andy’s very comprehensive version (from Grevity):
Download the family from hereTREE FAMILY (many types)
Or a project file with a fuller explanation from hereTREES COLLECTION
It would be interesting to combine this family with Randomizer and see what kind of forests you could create…
Along similar lines: